Boots
Armour Name AC Accuracy
Bonus
Enc Type Special Properties and Effects Level
Resticted
padded boots 1/.1 40 1 Del@maint
cloth shoes 1/.1 20 1
sandals 1/.1 20 1
padded black boots 1/.1 30 2 Stealth +3
swamp boots 1/.1 50 1
black tabi 1/.1 50 2 Ninja only, Stealth +2
soft leather boots 2/.2 50 3
leather riding boots 2/.2 50 5
black silk slippers 2/.2 20 1 M2 25
winged sandals 2/.2 1 20 1 M1, Casts speed 10x
trollskin boots 2.5/.3 65 3 HP Rgn+10 25
hardened leather boots 3/.2 90 5
elven boots 3/.3 50 3 Stealth +2 15
steel-toed boots 4/.2 150 7 Stealth -3
plate boots 5/.3 200 9 Stealth -5
dwarven work boots 5/.3 200 8 Stealth -5
snakeskin boots 7/.7 -30 60 1 M1, Speed +150, Cursed +1,
Cursed +20, SC -30, Slowness +200

Armour Classification Key
0 = is Anyone 1 = is silk or robes 2 = is heavy robes 3 = is soft leather
4 = is leather 5 = is hard lether 6 = is hard leather & metal mix 7 = chainmail
8 = scalemail or chitin 9 = is platemail

KEY
M = Magical Item and
Level of magic
AC+/- = +/- Armour Class BT = Blue Tower
C = cursed E = Evil alignment item G = Good alignment item
N = Neutral aligned item SC+/- = +/- Spellcasting Mres+/- = +/- Magic Resistance
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