Amulets and Necklaces

Armour Name AC Accuracy
Bonus
Enc Type Special Properties and Effects Level
Resticted
silver holy amulet 0 10 0 M1, SC+1, priestly class
jade amulet 0 25 0 M1, Cures posion 3x a day
amethyst pendant 0 25 0 M1, Casts Spell that gives AC 3x
ethereal amulet 0 25 0 M1, Mres +5
cat's-eye pendant 0 20 0 M1, Crits+2
magma amulet 0 25 0 Del@maint
glowing red amulet 0 30 0 Del@maint
smoky black talisman0 50 0 C, Ac -20, -20 Acc, Del@maint
opal brooch 0 25 0 Del@maint
amber talisman 0 75 0 Del@maint, Remove@maint
obsidian talisman 0 50 0 Del@maint, Warps you randomly
to an oblisk, or blows up 1x
copper amulet 0 20 0
tiger-claw necklace 0 10 0 M1, Dodge+2, Limit=5
bone necklace 0 50 0 M1, ManaRgn+10, Casts ManaRgn (-100 to +150) (5x), Limit =5 25
sparkling pendant 0 60 0 HP Rgn +20, M1, Limit =5 35
mana stone 0 1 110 0 M4, ManaRgn +50, Mag 3 mystic only, 30
golden amulet 0.2 18 0
bone charm 1 -5 25 0 M1, Acc -5
rainbowstone 1 20 0 Casts Mana Regen 3x, Q5, Mage, Priest, Druid only 30
ruby necklace 1 5 15 0 M1, Limit=1, MR+5
giant spiked collar 1 2 150 0 Q5, MaxDmg +1 35
spiked collar 1/.1 75 0 C, M1, Del@maint
spiked obsidian collar1/.1 100 0 Q5, Limit=3, 1-2 dmg every time your hit
redirected back to hitter(shock 2078)
35
pheonix feather 1/.1 10 0 Loyal item
holy medallion 3 1 50 0 M1, SC +3, Limit=1 priestly class

Armour Classification or Type
0 = is Anyone 1 = is silk or robes 2 = is heavy robes 3 = is soft leather
4 = is leather 5 = is hard lether 6 = is hard leather & metal mix 7 = chainmail
8 = scalemail or chitin 9 = is platemail

Key
M = Magical Item and
Level of magic
AC+/- = +/- Armour Class BT = Blue Tower
C = cursed E = Evil alignment item G = Good alignment item
N = Neutral aligned item SC+/- = +/- Spellcasting Mres+/- = +/- Magic Resistance
Q = Quality ????
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