Swords, Axes & Wips

1 Hand Blunt | 1 Hand Edged | 2 Handed Blunt | 2 Handed Edged

1 Handed Blunt

Weapon Name Strength
Needed
Damage Speed Accuracy
Bonus
AC Enc Special Properties and Effects Level
Resticted
glass orb 0 1-1 1500 10 Casts spell Acc+3, 2400 rounds
crystal orb 0 1-1 1500 10 Casts spell healing 2-8 Dmg
granite orb 0 1-1 1500 10 Casts spell Dmg+1, 2400 rounds
marble orb 0 1-1 1500 10 Casts spell HealMana 2-8
ashwood wand 0 1-1 1500 10 Casts spell Acc +6, 1200 rounds
teak wand 0 1-1 1500 10 Casts spell Healing 8-20
mahogany wand 0 1-1 1500 10 Casts spell HealMana 8-20
pine wand 0 1-1 1500 10 Casts spell Freedom
gnarled wand 0 1-2 1500 -10 35 M1, mage ok, Casts sunbolt 10x 10
lock picks 0 1-2 1750 -25 20 Picklocks +5
thief's kit 0 1-2 1750 -25 50 Picklocks +5, Find trap+5, Disarmtrap+5, Bs Acc -20
magical quartz rod 0 1-3 1500 -10 20 Q100, Recharge+9999
titanium fork 0 1-5 1500 -10 25 Q1, Can BS
whip 35 1-6 1000 3 40
skull wand 30 1-6 1500 -10 50 M1, Q3, mage ok, mystic ok, Summons silver skulls 3x, limit =1 20
summoning bone 0 1-6 1500 -10 10 mage ok, mystic ok, Limit=15
darkwood rod 0 1-6 1500 30 Casts spell Healing 15-35
silverwood rod 0 1-6 1500 30 Casts spell HealMana 15-35
rosewood rod 0 1-6 1500 30 Casts spell HpRgn +150, 300 Rounds
birch rod 0 1-6 1500 30 Casts spell Healing 1, 600 Rounds
cedar rod 0 1-6 1500 30 Casts spell Speed +85, 300 Rounds
sling 30 2-9 1200 50
club 40 3-10 1500 150 Can Bs, Del@maint
pewter tankard 40 3-10 1500 -15 100 Can Bs, Del@maint
dead cat 40 3-10 1500 150 Can Bs, Del@maint, Mage ok
steel nunchaku 35 2-11 1300 1 50 Can Bs, Ninja only
mace 45 3-12 1350 120 Bs Acc -10
spiked club 45 3-12 1500 -1 0 160 Bs Acc -10, Del@maint
crowbar 50 3-12 1750 -5 100 Bs Acc -10
shillelagh 30 3-12 1200 75 M1, MaxMana +2, Q1, Bs Acc -5, Bs Max Dmg -8, Bs Min Dmg -4 15
heavy-mace 50 4-13 1550 140 Bs Accu -15
war mattock 55 4-13 1550 -1 135 Bs Acc -15
frost sceptre 45 4-13 1650 120 Q2, M2, 25% chance of chill -2, Casts fjet 12-32 Dmg 3x, Bs Acc -5, Mage only, Limit =3, ManaRgn +5
fine mace 45 3-13 1350 120
warhammer 60 4-14 1625 150 Bs Acc -15
silvery mace 45 4-14 1350 3 120 M2, G, 25% of 1-3 dmg, Q2, Bs Acc -10
crystal club 50 5-14 1650 130 Bs Acc -15
rune-etched sceptre 60 3-15 1500 3 150 BS Acc -5, SC+2, M3, Q1, Limit =3 15
morning-star 60 3-15 1625 150 Bs Acc -20
glowing warhammer 60 5-15 1725 3 150 M1, Q1, BS Acc -15 10
dwarven hammer 50 5-15 1550 140 Bs Acc -15, Q2, Hit Mag +1 15
heavy black rod 60 5-16 1775 -8 150 M2, Q2, 10% of darkness, Bs Acc -15
red iron hammer 50 5-16 1650 100 Bs Acc -20, Q2, Req to hit+1 15
platinum mace 45 5-16 1200 12 2 120 M3, Q50, Bs Acc +0, priest only, limit=1, Mana Rgn+15, SC +3, casts 20-45 heal (10x) 10
heavy bone mace 65 6-16 1700 -6 140 Bs Acc -20, 1% chance of stunn, Q1
displacer beast tentacle 60 3-18 1725 -6 150 Bs Acc -20, Del@maint
two-headed morningstar 65 4-18 1725 -2 180 Q1, Bs Acc -20 15
runic warhammer 60 6-18 1675 9 130 Bs Acc -20, Q2, M2 20
manriki-gusari 65 4-21 1800 150 Q10, HitMag +2, 10% casts hold person, Ninja only 30
crimson-hilted morning star65 7-21 2225 11 150 Bs Acc -25, Hit mag +2, Q2, Crits +4 25
starsteel mace 60 9-26 2100 15 125 Bs Acc -20, M3, Q3 30
meteorite rod 50 10-30 2500 2 100 Bs Acc -30, M3, Q3, MaxMana +6, Limit=3, cleric priest only 30
death coil 65 9-31 2000 14 150 Bs Acc -35, Crit +5, HitMag +3
starhammer 70 12-36 3500 10 150 Bs Acc -35, HitMag +5, 33% chance of comet (20-80) 50
stormhammer 75 12-484000 3 175 Bs Acc -30, M4, Q4, 25% chance 5-20 Dmg 40

1 Handed Edged

Weapon Name Strength
Needed
Damage Speed Accuracy
Bonus
AC Enc Special Properties and Effects Level
Resticted
black steel scimitar0 - 2 not in game
leaf blade 0 0-0 0 1000
stiletto 0 1- 4 800 3 8 Mage and Mystic can use
dagger 0 1- 5 900 35 Bs Acc +10, Mage and Mystic can use
knife 0 2- 5 1000 40 Bs Acc +10, Mage and Mystic can use
sickle 0 2- 7 1500 -1 60 Can Bs, Druid can use
shortsword 30 2- 9 1000 65 Bs Acc +5
shortbow 30 2- 9 1200 60 Bs Acc +5
hatchet 40 1- 10 1000 80 Bs Acc -5
short-spear 40 2- 10 1100 75 Bs Acc -10
curved black dagger 30 2- 10 1200 65 Bs Acc +5, M1, E+40, 15% Evil, Drain 1-6hp on living, Mage ok, Mystic ok 12
bloodstained shortsword303- 10 1000 3 65 M1, Q1, Bs Acc +15, BsMin Dmg+5, BsMax Dmg +12, E+100
minotaur horn603- 10 1200 -5 100 Bs Acc -20, Del@Maint
serpentine dagger 30 1- 11 1200 65 Bs Acc +5, Q1, mage ok
steel nunchaku 35 2- 11 1300 1 0 Can Bs, Ninja only
scimitar 40 2- 11 1175 80 Bs Acc -10
wavy-bladed dagger 30 3- 11 1200 65 Bs Acc +5, Q1, Mage ok, Mystic ok 15
golden sickle 30 4-11 1200 6 65 Q3, M2, Mage ok, Mystic ok, Druid ok, Bs Acc +5, 10% chance of rip, Limit =3, Crit +5
longsword 45 3- 12 1350 90 Bs Acc -10
rapier 45 3- 12 1350 2 90 Bs Acc -10, Q1
barbed whip 45 3- 12 1500 90 Bs Acc -10, 5% of holdperson and -5Ac, Q1, Del@maint
broadsword 50 3- 13 1450 100 Bs Acc -15
ninjato 35 3- 13 1500 3 1 60 Can Bs, Ninja only
fine trowing knife 0 3- 13 1100 10 50 Q1, Mage, Mystic ok 15
emerald-hilted rapier30 4- 13 1250 3 2 75 M1, Bs Acc -5, Q50 12
falchion 55 3- 14 1550 110 Bs Acc -15
fine broadsword 50 3- 14 1450 90 Q1, Bs Acc -15
gleaming shard 50 3- 14 1725 125 Bs Acc -20, Q9, Del@maint
sabre 50 3- 14 1485 2 100 Q1, Bs Acc -15
khopesh sword 55 3- 14 1550 2 110 Bs Acc -15
glowing broadsword 50 4- 14 1500 3 100 M1, Q2, Bs Acc -15 10
ebony kris 45 5- 14 1500 75 M2, E, Q2, Bs Acc -15, mage ok, mystic ok, 25% chance of Evil, Poison 0-10hp, Bs Max Dmg +5 20
fine silvery broadsword503- 15 1575 90 Q2, M1, Bs Acc -15 14
battle axe 60 4- 15 1725 130 Bs Acc -20
gleaming dagger 50 4- 15 1725 125 Bs Acc -20, Q9, Del@maint
pickaxe 60 4- 15 1725 130 Bs Acc -20
enchanted dagger 50 4- 15 1725 125 Bs Acc -20, Q9, Del@maint, Hit mag +1, All Classes
serrated scimitar 60 5- 15 1725 3 125 BS Acc -15, Q1 15
golden broadsword 50 5-15 1650 6 1 120 M2, Q100, Limit=3, Bs Acc -5, Illu+50, 5% chance of 5-20 Dmg
serpentine sword 55 2- 16 1650 3 110 Bs Acc -15, Q1
black scimitar 55 3- 16 1650 -10 120 Bs Acc -20
Magebane sword 60 4- 16 1775 120 Bs Acc -20, Q2, 10% chance of rip and -10 Sc 15
mandible 60 4- 16 1800 150 Bs Acc -20 8
dwarven axe 60 5- 16 1650 130 Bs Acc -20, Q2, Hit Mag +1 15
serrated battle axe 60 5- 16 1775 150 Bs Acc -20, Q1
Spirit Dagger of Goijar505- 16 1725 125 Bs Acc -20, Q9, Del@maint, Hit mag +100, All Classes can use 15
moonblade 50 5- 16 1450 12 120 M3, Q100, Casts spell 24-48 Dmg 10x, Bs Acc -15 25
red iron dagger 50 5- 16 1650 100 Bs Acc -20, Q2, Req to hit+1, Mage, Mystic ok 15
red iron axe 50 5- 16 1650 100 Bs Acc -20, Q2, Req to hit+1 15
crystal shortsword 25 5-16 1000 10 2 60 M3, Q50, Bs Acc +15, Bs MinDmg +5, Bs Maxdmg +15, thief only, limit=1 10
severed dragon claw 45 7-16 1700 -5 150 Bs Acc -15, Hitmag +5, 20% rip(2dmg/tick), All classes can use 25
katana 60 7-17 1650 6 1 125 Bs Acc -5, Q5, Crits+2
flametongue 45 4-18 1300 6 2 100 M3, Q50, Bs Acc +0, 100% chance of 1-3Dmg, warlock only, limit=1, ManaRgn +10 10
jeweled adamantite longsword654-18 1600 5 1 200 Q2, Bs Acc +10, M2, Bs Max Dmg +10, Bs Min Dmg +10, Limit =1 20
jeweled longsword 45 5-18 1450 10 1 90 M3, Q4, Bs Acc +5
bloodstained broadsword 0 5-18 1400 1 90 Bs MinDmg+8, BsMaxDg +18, M1, Limit=10
soul sword 60 5- 18 1725 4 150 M2, Q2, Loyalitem, Cursed+1, Cursed +20, Bs Acc -25 20
spectral sword 60 5- 18 1700 3 125 M1, Q1, Bs Acc -25, Mres +5 20
unicorn horn 50 5- 18 1775 5 100 Q1, M1, Notgood, Bs Acc -20 15
skull sword 60 6- 18 1700 9 150 Bs Acc -20, M3, Q100 20
adamantite katana 60 7-18 1650 6 1 200 Can Bs, Q5, M3, Limit =2, Crits +3 20
dragon fang 0 3-19 1700 3 0 100 M1, Mage, Mystic ok 20
silver rapier 40 6-19 1200 10 2 70 M3, Q50, Bs Acc +20, gypsy only, limit=1, 5% chance of (blind, ac -5, acc -8), ManaRgn +10, SC +2 10
sapling longbow 75 7-19 1800 100 Crit +2, Q100, M3, 15% chance of 0-10 Dmg 15
jeweled scimitar 40 5-20 1200 6 2 80 M3, Q50, Bs +15, missionary only, limit=1, SC +2, ManaRgn +10 10
ebony ninjato 40 5-20 1200 6 2 75 M3, Q50, Bs Acc +10, ninja only, limit=1, Stealth +5 10
fangblade 50 5-20 1700 10 150 M3, BsMinDmg +20, BsAccu +15, BsMaxDmg +20, Casts poison 15-35 (1x) 25
skull sword 60 6-20 1800 9 150 Bs Acc +5, M3, Q100 20
mithril cutlass 45 8-20 1550 5 2 100 Q50, Bs Acc +0, witchy only, limit=1, Illu+100, 10% of sharpe blade(SC-10, Acc -3, -2hp a tick),MR +510
adamantite claymore 60 8-20 1750 1 150 25% chance of (acc -10, AC -5, blind), M1, E, Q1, Bs Acc -10 15
golden battleaxe 60 8-21 1500 5 2 130 M3, Q50, Bs Acc -10, warrior only, limit=1, Illu +100, 5% chance of rip(aka golden sickle) 10
javelin 45 7-22 2000 3 100 Q3, Hitmag +3, Bs Acc -1 25
stone javelin 55 9-24 1400 6 150 Q5, M5, Bs Acc +5, limit=3 35
red dragon tail70 5-25 2650 -10 100 25
warpblade 55 5-25 1775 10 125 Q5, M2, Mres +5, Bs max Dmg -15, Bs Min Dmg -5, Bs Acc -15 18
bloodstained chakram 75 7-25 1800 0.1 150 Crit+5, E100, Q100, M3, BsMin Dmg +7, BsMax Dmg +10, Bs Acc +15 35
holy advenger 60 8-25 1900 8 130 M3, Q5, G, Crit +2, Bs Acc +10, Prgd -10, Limit =1 25
sunsword 75 8- 25 2500 8 125 M3, Q3, 25% chance of 8-30 dmg, Bs Acc -35, RoomIll+100 30
red dragonscale whip75 6- 28 2350 8 155 HitMag+1 30
death blade 35 9-29 3000 4 125 Bs Acc -25, HitMag +4, Q4, Evil +100, 35% chance of VampHit(1-6 drain) 45
diamond scimitar 65 10-29 2000 8 100 Bs Acc -15, HitMag +3, Q3, Illu+100 35
bronze chakram 75 6-30 2000 180 Crit +5, Hitmag +3, Q100 35
ethreal chakram 75 6-30 2100 0.1 180 MR +10, Q100, M3 35
vorpal sword 75 10- 30 3000 10 150 Hitmag+4, Q4, Bs Acc -30, Crit+10 40
nexus chakram 75 10-35 2250 -15 1 150 M3, Q100, Crit +2 40
laen longsword 120 13- 39 1000 24 1 10 Crit+50, Q99, G, Loyal, can Bs, Slay+2, Drain+50, M99, Spell Immu+100, darkelf bard only(not in game to worry about but looks mean :) 300

2 Handed Blunt

Weapon Name Strength
Needed
Damage Speed Accuracy
Bonus
AC Enc Special Properties and Effects Level
Resticted
quarterstaff 30 2-10 1200 1 100 Del@maint
blackwood staff 45 4-10 1300 2 1 110 25% casts spell 787, Evil +100, Sc +5, M3, Mag 3Class only 30
iron-capped staff 35 2-11 1300 1 110 Del@maint, Mage and Mystic can use
rune-carved staff 20 3-11 1200 3 1 80 Mage and Mystic can use, Q1
shovel 0 1-12 3000 -10 170 Ninja only
pig on a spit 35 2-12 1500 100 Del@maint, Mage and mystic ok
iron staff 50 3-12 1500 150
rosewood staff 30 3-12 1300 3 5 100 M2, Mage only, Q100, Sc+5, Maxmana+2
oaken staff 30 3-12 1300 3 1 110 Q1, Mage ok, mystic ok
staff-sling 45 3-12 1500 5 75 mage ok
ashwood staff 35 3-13 1300 3 1 110 Q1, Mage ok, mystic ok 10
thunderstaff 35 3-14 1300 5 2 110 M3, Q10, 100% chance of 1-3 dmg, Casts 15-40 Dmg 10x, Mage only, Limit =3, SC +2 15
long golden staff 35 3-14 1300 3 1 110 M2, Q2, Mage ok Mystic ok 15
skull-capped staff 45 6-14 1300 2 1110 SC+5, Casts drain 15-90, M3, Evil +100, Mage Druid only 30
dragonclaw staff 40 4-15 1775 5 125 Mage only, M3, Q10, MaxMana 5, ManaRgn+25, Casts 28-80 Dmg on room, Limit =1 20
silverwood staff 40 4-15 1775 5 125 Druid only, M3, Q10, MaxMana +5, ManaRgn+25, Casts 34-94, Limit =1 20
staff of the elements50 4-15 1700 1 150 M2, Q2, 25% of 1-4 Dmg of the elements, mage ok, mystic ok, druid ok 20
staff of power 35 4-15 1000 10 2 110 M4, Q4, ManaRgn +125, Mag 3 and mystic 40
serpent scourge 60 4-16 1800 130 Q4, M2, 100% chance of sear 1-3 dmg, Casts poison 3x, Limit =5
kusari gama 50 3-18 2000 2 120 Ninja only
obsidian runestaff 30 5-18 1200 6 5 100 M3, Q50, Casts 5hp per tick dmg, mage only, SC+5, limit=1, ManaRgn+20 10
darkwood staff 40 5-18 1300 6 5 100 M3, Q50, SC+5, druid only, limit=1, ManaRgn +20, 10% of holdperson, 10
twisted bone staff 50 5-18 1750 1 110 M2, Q2, Sc+2, MaxMana +5, 25% chance of 2-12hp on living, Magic 3 class ok, Limit =2 25
emerald-tipped crozier40 10-181750 100 M2, Q10, Maxmana+5, ManaRgn+25, Casts spell(rite, +8ac), limit=1, priest only 20
tonfa 65 4-19 1900 1 200 HitMag+2, Q10, 10% of shatter 1, ninja only 30
flail 70 5-20 2000 -1 200
hell-flail 70 7-20 2100 -3 200 Q5, M3, 100% chance of 1-6 dmg, E+100, Limit =3
battle-hammer 80 6-22 2250 -2 250
black flail 70 7-22 1700 6 2 70 M3, Q50, cleric only, limit=1, casts MR +0-20 (10x), ManaRgn +10, SC +2 10
great bronzewood club80 6-23 2200 250 Q1 10
three-headed flail 75 6-23 2200 160 Q2 15
cresent moon staff 50 8-242000 3 100 M3, Q3, Limit=3, Casts gdhe, 10x 30
maul 90 8-25 2600 -5 300
dwarven craft-hammer85 8-30 2350 -10 250 Q2, M2 20
manticore tail 90 8-30 2475 -20 300 Del@maint
cosmic staff 55 10-30 3000 20 5 150 M5, Q5, ManaRgn +50, Casts cosmos(+20 Str, Agi, Intel, Wis, Heal+1) 25 Mana, Mag3 only
serpent staff 60 10-303000 5 1 125 M3, Q3, 25% chance of (holdperson, rip, -5ac) priest, mage and mystic can use 30
massive wooden club 100 10-303000 -5 300 Del@maint
icehammer 90 13-30 2500 8 250 M3, Q5, 100% chance of 2-8 ice Dmg, limit =1, Rcol+50, Rfir -25 25
huge darkwood club 100 10-34 3000 6 2 600 M5, Q100, casts Stun 10% Limit=1
giantwood club 90 12-36 3200 5 270 Q5, HitMag +2 30
great spiked club 100 12-40 3400 7 400 Q4, Max Dmg +2, HitMag +3
gargantuan stone maul 110 14-42 3600 7 500 Q5, Max Dmg +2, Hit Mag +5 40
titanic stone maul 120 15-55 4500 10 600 Q5, Max Dmg +4, HitMag +5, Limit = 3 45

2 Handed Edged

Weapon Name Strength
Needed
Damage Speed Accuracy
Bonus
AC Enc Special Properties and Effects Level
Resticted
shortbow 30 2-10 1300 5 50
long-spear 50 3-13 1400 1 125
longbow 50 3-13 1575 5 75
crystal spear 50 4-14 1575 1 125
barbed spear 50 5-15 1500 3 150 10
twin shortswords 60 6-15 1200 0.1 100 BsAcc +10, M4, Q20, thief only 20
pike 60 3-16 1525 1 200
adamantite spear 60 3-16 1600 3 1 150
crossbow 60 4-16 1800 5 100
elven war-spear 50 5-16 1550 6 1 125 Q2, Bs Acc -20 20
bastard sword 60 4-17 1700 130
composite bow 60 4-17 1750 5 100 Q1
glaive 65 4-18 1800 -1 220
trident 65 4-18 1900 -1 1 200
crystal sword 60 5-18 1900 3 120
flamberge 70 5-19 1925 145
heavy crossbow 70 5-19 2025 5 115
double crossbow 70 5-19 1725 5 150 Q1
fluked trident 55 5-20 1650 2 1 150 10
cat-o-nine tails 60 1-20 1900 150 5% chance of Acc -5, Ac -5
silvery longbow 50 5-20 1725 9 150 Q3 15
greatsword 75 6-21 2200 160
blood lance 60 6-21 1900 11 250 M3, E, 25% chance to rip, Q5, limit=1 25
runed longbow 0 7-21 1850 12 130 M3, 15% cast 2hp/tick dmg 25
witchwood spear 45 6-22 1400 6 2 100 M3, Q50, Ranger only, limit=1, Bs Acc -10, MR +5, 5% of hold person, SC+1, ManaRgn +5 10
greataxe 80 6-22 2250 -1 200
fine greatsword 75 6-22 2200 160
bladed staff 65 6-23 1900 1 225 Q1 15
ebony greataxe 80 7-23 2000 3 220 M1, Q100, Casts greater curse 3x
naginata 65 5-24 1950 2 1 175 Q10, HitMag +2, Ninja only 25
halberd 80 4-25 2325 -5 250
demon carved halberd80 4-25 3800 -5 250
shimmering greatsword 45 8-25 2000 8 2 90 M3, Q50, paladin only, casts Major bless(+10 Acc), limit=1
black steel halberd 80 4-26 2325 -5 250 Q1 10
platinum greatsword 90 6-27 2450 180 20
bone-handled headcutter 80 7-30 2200 5 2 225 M3, Q100, Limit=5
two-headed pike 90 8-30 3000 160 Q3 15
starsteeled greatsword 75 10-30 2700 10 2 200 Q100, M3, Limit =3 20
blades of balance 50 8-32 2300 8 100 M3, Q100, N, Limit =1 20
heavy spear 130 10-40 3700 2 150 20
dragontooth trident 80 15-453800 3 1 225 M3, Crit+3, Q3 30
golden pike 90 15-503800 3 2 225 Hitmag +5, Q3 30
wicked bone scythe 90 20-655000 250 M4, Q4 40
stormmetal greataxe 110 25-65 4400 500 M5, 30% chance of (2hp/tick, 5-20 lightning hit), Crit +3, Q100, Limit 2 50
nexus spear 100 20-68 4900 2 300 M5, Q100, 25% dark sear 10-40Dmg Limit =1 45
boomstick 100 20-100 4600 10 2 300 M5, Q100, 100% 431, Crit+3, Darkelf Mystic only, Limit=1 4000

Armour Classification or Type
0 = is Anyone 1 = is silk or robes 2 = is heavy robes 3 = is soft leather
4 = is leather 5 = is hard lether 6 = is hard leather & metal mix 7 = chainmail
8 = scalemail or chitin 9 = is platemail

Key
M = Magical Item and
Level of magic
AC+/- = +/- Armour Class BT = Blue Tower
C = cursed E = Evil alignment item G = Good alignment item
N = Neutral aligned item SC+/- = +/- Spellcasting Mres+/- = +/- Magic Resistance
Q = Quality ????
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