This page is a
basic summary of what to do in the motion offense. For more
details about the offense and how/why it works look at the
Full Description of Motion Offense page or the
Balance
Attack Statistics page.
1) As a receiver, always try to keep
your hips "square" to the thrower (no matter if you are
behind, beside or in front of the thrower).
2) After you receive the disc,
initially (at least momentarily) keep your hips square to
player who threw it to you as often as possible.
3) Decelerate into your catches so that
you can be balanced as soon as possible without committing a
travel.
4) When you catch the disc, be able to
change direction and explode (with balance) in any direction
opposite to where your momentum was.
5) Rapidly change the
direction/momentum of the disc. If option 1 is
unavailable, square your hips in another direction ASAP and
continue to 'check off' options until you release the disc.
6) Keep the disc moving. Holding
on to the disc is death to the motion O. Your average
stall count should hover around one second.
7) As a team, maintain spacing and move
downfield as a unit; if you change positions, make sure a
player is filling the void you just made.
8) Don't focus on up field movement; it
will happen on its own.
9) The majority of players will be
standing around the majority of the time. Get used to
it.
10) When you are throwing to a player,
make sure their hips are square to you first.
11) As a team, maintain equilibrium in
attack, balance and momentum
12) Don't Travel. Its cheating.
It also is poor form and makes the motion O more difficult
to execute.