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I was introduced to role-playing games (RPGs) back
in 6th grade through Dungeons & Dragons. I played D&D avidly through
high school, and explored a few other games, such as Traveller, Gamma
World, Villains & Vigilantes, and GURPS, but my gaming came to a halt
during college. I've started playing again about 5-6 years ago, using
(almost exclusively) the Hârn world environment and the Hârnmaster
rules system created by N.
Robin Crossby and published by Columbia
Games.
I won't try to explain what Hârn is here or why
I find it so much more interesting than your typical high-powered, swords-and-sorcery,
hack-and-slash, fantasy RPGs. Those who are already familiar with Hârn
already know why it's the best fantasy setting around and those
unfamiliar with it won't find anything of interest here anyway.
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Drafts of Harn Articles
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These are drafts of articles intended for use in Hârn using
Hârnmaster Gold rules. These are not finished products, but
I am making them available to other Hârn enthusiasts who may
find the ideas useful, even though they're not yet fully developed:
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The Hârn Religion Team
The Hârn Religion Team (HRT) is a group
of Hârn enthusiasts who are committed to developing
and expanding upon the religions of Hârn. In recent
months, the HRT has been relatively inactive, but it still
exists and serves as a useful resource for Hârn gamemasters
and players. For several years, I have been the coordinator
of the HRT areas on General Issues and on the Church of Agrik:
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